

import java.awt.CardLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;

import Model.Game;
import Presenter.SetupScreenPresenter;
import View.*;

/**
 * Main Method for the MULE game. Acts as main presenter to setup screens, acts
 * as containing JFrame for all GUI screens.
 * @author Matt Miller
 *
 */
public class GameStart {
	
	/**
	 * Main Method
	 * @param args
	 */
	public static void main(String[] args) {
		
		final SetupScreenPresenter setupScreens;
		setupScreens = new SetupScreenPresenter(); //adds components, etc.
	}

}
